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undo: make picture (media) deletion undoable
The code is rather complex. Firstly, we have different representations of pictures throughout the code. Secondly, this tries to do add the pictures in batches to the divepicture model and that is always rather tricky. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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9962d47b56
commit
434644b381
13 changed files with 286 additions and 54 deletions
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@ -367,4 +367,9 @@ void setPictureOffset(dive *d, const QString &filename, offset_t offset)
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execute(new SetPictureOffset(d, filename, offset));
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}
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void removePictures(const std::vector<PictureListForDeletion> &pictures)
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{
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execute(new RemovePictures(pictures));
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}
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} // namespace Command
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@ -3,6 +3,7 @@
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#define COMMAND_H
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#include "core/dive.h"
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#include "core/pictureobj.h"
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#include <QVector>
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#include <QAction>
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#include <vector>
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@ -120,7 +121,16 @@ void addGasSwitch(struct dive *d, int dcNr, int seconds, int tank);
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// 7) Picture (media) commands
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struct PictureListForDeletion {
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dive *d;
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std::vector<std::string> filenames;
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};
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struct PictureListForAddition {
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dive *d;
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std::vector<PictureObj> pics;
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};
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void setPictureOffset(dive *d, const QString &filename, offset_t offset);
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void removePictures(const std::vector<PictureListForDeletion> &pictures);
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} // namespace Command
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@ -47,4 +47,110 @@ bool SetPictureOffset::workToBeDone()
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return !!d;
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}
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// Filter out pictures that don't exist and sort them according to the backend
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static PictureListForDeletion filterPictureListForDeletion(const PictureListForDeletion &p)
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{
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PictureListForDeletion res;
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res.d = p.d;
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res.filenames.reserve(p.filenames.size());
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for (int i = 0; i < p.d->pictures.nr; ++i) {
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std::string fn = p.d->pictures.pictures[i].filename;
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if (std::find(p.filenames.begin(), p.filenames.end(), fn) != p.filenames.end())
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res.filenames.push_back(fn);
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}
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return res;
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}
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// Helper function to remove pictures. Clears the passed-in vector.
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static std::vector<PictureListForAddition> removePictures(std::vector<PictureListForDeletion> &picturesToRemove)
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{
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std::vector<PictureListForAddition> res;
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for (const PictureListForDeletion &list: picturesToRemove) {
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QVector<QString> filenames;
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PictureListForAddition toAdd;
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toAdd.d = list.d;
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for (const std::string &fn: list.filenames) {
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int idx = get_picture_idx(&list.d->pictures, fn.c_str());
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if (idx < 0) {
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fprintf(stderr, "removePictures(): picture disappeared!");
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continue; // Huh? We made sure that this can't happen by filtering out non-existant pictures.
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}
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filenames.push_back(QString::fromStdString(fn));
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toAdd.pics.emplace_back(list.d->pictures.pictures[idx]);
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remove_from_picture_table(&list.d->pictures, idx);
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}
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if (!toAdd.pics.empty())
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res.push_back(toAdd);
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invalidate_dive_cache(list.d);
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emit diveListNotifier.picturesRemoved(list.d, filenames);
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}
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picturesToRemove.clear();
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return res;
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}
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// Helper function to add pictures. Clears the passed-in vector.
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static std::vector<PictureListForDeletion> addPictures(std::vector<PictureListForAddition> &picturesToAdd)
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{
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// We play it extra safe here and again filter out those pictures that
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// are already added to the dive. There should be no way for this to
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// happen, as we checked that before.
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std::vector<PictureListForDeletion> res;
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for (const PictureListForAddition &list: picturesToAdd) {
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QVector<PictureObj> picsForSignal;
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PictureListForDeletion toRemove;
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toRemove.d = list.d;
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for (const PictureObj &pic: list.pics) {
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int idx = get_picture_idx(&list.d->pictures, pic.filename.c_str()); // This should *not* already exist!
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if (idx >= 0) {
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fprintf(stderr, "addPictures(): picture disappeared!");
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continue; // Huh? We made sure that this can't happen by filtering out existing pictures.
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}
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picsForSignal.push_back(pic);
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add_picture(&list.d->pictures, pic.toCore());
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toRemove.filenames.push_back(pic.filename);
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}
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if (!toRemove.filenames.empty())
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res.push_back(toRemove);
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invalidate_dive_cache(list.d);
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emit diveListNotifier.picturesAdded(list.d, picsForSignal);
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}
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picturesToAdd.clear();
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return res;
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}
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RemovePictures::RemovePictures(const std::vector<PictureListForDeletion> &pictures) : picturesToRemove(pictures)
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{
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// Filter out the pictures that don't actually exist. In principle this shouldn't be necessary.
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// Nevertheless, let's play it save. This has the additional benefit of sorting the pictures
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// according to the backend if, for some reason, the caller passed the pictures in in random order.
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picturesToRemove.reserve(pictures.size());
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size_t count = 0;
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for (const PictureListForDeletion &p: pictures) {
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PictureListForDeletion filtered = filterPictureListForDeletion(p);
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if (filtered.filenames.size())
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picturesToRemove.push_back(p);
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count += filtered.filenames.size();
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}
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if (count == 0) {
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picturesToRemove.clear(); // This signals that nothing is to be done
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return;
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}
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setText(Command::Base::tr("remove %n pictures(s)", "", count));
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}
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bool RemovePictures::workToBeDone()
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{
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return !picturesToRemove.empty();
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}
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void RemovePictures::undo()
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{
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picturesToRemove = addPictures(picturesToAdd);
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}
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void RemovePictures::redo()
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{
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picturesToAdd = removePictures(picturesToRemove);
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}
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} // namespace Command
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@ -5,6 +5,7 @@
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#define COMMAND_PICTURES_H
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#include "command_base.h"
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#include "command.h" // for PictureListForDeletion/Addition
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// We put everything in a namespace, so that we can shorten names without polluting the global namespace
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namespace Command {
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@ -22,5 +23,17 @@ private:
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bool workToBeDone() override;
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};
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class RemovePictures final : public Base {
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public:
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RemovePictures(const std::vector<PictureListForDeletion> &pictures);
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private:
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std::vector<PictureListForDeletion> picturesToRemove; // for redo
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std::vector<PictureListForAddition> picturesToAdd; // for undo
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void undo() override;
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void redo() override;
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bool workToBeDone() override;
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};
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} // namespace Command
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#endif
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