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Undo: isolate undo-commands
This refactors the undo-commands (which are now only "commands"). - Move everything in namespace Command. This allows shortening of names without polluting the global namespace. Moreover, the prefix Command:: will immediately signal that the undo-machinery is invoked. This is more terse than UndoCommands::instance()->... - Remove the Undo in front of the class-names. Creating an "UndoX" object to do "X" is paradoxical. - Create a base class for all commands that defines the Qt-translation functions. Thus all translations end up in the "Command" context. - Add a workToBeDone() function, which signals whether this should be added to the UndoStack. Thus the caller doesn't have to check itself whether this any work will be done. Note: Qt5.9 introduces "setObsolete" which does the same. - Split into public and internal header files. In the public header file only export the function calls, thus hiding all implementation details from the caller. - Split in different translation units: One for the stubs, one for the base classes and one for groups of commands. Currently, there is only one class of commands: divelist-commands. - Move the undoStack from the MainWindow class into commands_base.cpp. If we want to implement MDI, this can easily be moved into an appropriate Document class. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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commit
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16 changed files with 470 additions and 1175 deletions
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@ -20,7 +20,7 @@
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#include <QMessageBox>
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#include <QHeaderView>
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#include "core/qthelper.h"
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#include "desktop-widgets/undocommands.h"
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#include "desktop-widgets/command.h"
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#include "desktop-widgets/divelistview.h"
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#include "qt-models/divepicturemodel.h"
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#include "core/metrics.h"
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@ -633,10 +633,8 @@ void DiveListView::mergeDives()
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if (current_batch.count() > 1)
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merge_batches.append(current_batch);
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for (const QVector<dive *> &batch: merge_batches) {
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UndoMergeDives *undoCommand = new UndoMergeDives(batch);
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MainWindow::instance()->undoStack->push(undoCommand);
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}
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for (const QVector<dive *> &batch: merge_batches)
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Command::mergeDives(batch);
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}
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void DiveListView::splitDives()
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@ -650,10 +648,8 @@ void DiveListView::splitDives()
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if (dive->selected)
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dives.append(dive);
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}
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for (struct dive *d: dives) {
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UndoSplitDives *undoCommand = new UndoSplitDives(d, duration_t{-1});
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MainWindow::instance()->undoStack->push(undoCommand);
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}
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for (struct dive *d: dives)
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Command::splitDives(d, duration_t{-1});
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}
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void DiveListView::renumberDives()
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@ -671,8 +667,7 @@ void DiveListView::merge_trip(const QModelIndex &a, int offset)
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dive_trip_t *trip_b = (dive_trip_t *)b.data(DiveTripModel::TRIP_ROLE).value<void *>();
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if (trip_a == trip_b || !trip_a || !trip_b)
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return;
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UndoMergeTrips *undoCommand = new UndoMergeTrips(trip_a, trip_b);
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MainWindow::instance()->undoStack->push(undoCommand);
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Command::mergeTrips(trip_a, trip_b);
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rememberSelection();
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reload(currentLayout, false);
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restoreSelection();
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@ -700,11 +695,7 @@ void DiveListView::removeFromTrip()
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if (d->selected && d->divetrip)
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divesToRemove.append(d);
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}
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if (divesToRemove.isEmpty())
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return;
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UndoRemoveDivesFromTrip *undoCommand = new UndoRemoveDivesFromTrip(divesToRemove);
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MainWindow::instance()->undoStack->push(undoCommand);
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Command::removeDivesFromTrip(divesToRemove);
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rememberSelection();
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reload(currentLayout, false);
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@ -725,8 +716,7 @@ void DiveListView::newTripAbove()
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if (d->selected)
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dives.append(d);
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}
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UndoCreateTrip *undoCommand = new UndoCreateTrip(dives);
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MainWindow::instance()->undoStack->push(undoCommand);
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Command::createTrip(dives);
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reload(currentLayout, false);
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mark_divelist_changed(true);
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@ -774,8 +764,7 @@ void DiveListView::addToTrip(int delta)
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dives.append(d);
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}
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}
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UndoAddDivesToTrip *undoEntry = new UndoAddDivesToTrip(dives, trip);
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MainWindow::instance()->undoStack->push(undoEntry);
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Command::addDivesToTrip(dives, trip);
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reload(currentLayout, false);
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restoreSelection();
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@ -814,7 +803,7 @@ void DiveListView::deleteDive()
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int i;
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int lastDiveNr = -1;
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QVector<struct dive*> deletedDives; //a list of all deleted dives to be stored in the undo command
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QVector<struct dive*> deletedDives;
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for_each_dive (i, d) {
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if (!d->selected)
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continue;
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@ -822,8 +811,7 @@ void DiveListView::deleteDive()
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lastDiveNr = i;
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}
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// the actual dive deletion is happening in the redo command that is implicitly triggered
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UndoDeleteDive *undoEntry = new UndoDeleteDive(deletedDives);
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MainWindow::instance()->undoStack->push(undoEntry);
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Command::deleteDive(deletedDives);
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if (amount_selected == 0) {
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MainWindow::instance()->cleanUpEmpty();
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}
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