Map: automatically update names on the map

Currently, dive site names are only updated on full reload.
Instead hook directly into the corresponding signal in the
MapLocationModel to set the name. Also to the coordinates
directly there instead of going via the MapWidgetHelper.

In the MapWidgetHelper, just center on the changed dive site.
Hook into the signal directly there and remove the slot
from the MapWidget. This makes the whole call-chain at least
one call shorter.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2019-05-09 21:33:01 +02:00 committed by Dirk Hohndel
parent 30d96d3704
commit 44c65fec88
6 changed files with 39 additions and 31 deletions

View file

@ -2,6 +2,7 @@
#ifndef MAPLOCATIONMODEL_H
#define MAPLOCATIONMODEL_H
#include "core/subsurface-qt/DiveListNotifier.h"
#include <QObject>
#include <QVector>
#include <QHash>
@ -64,7 +65,6 @@ public:
void reload(QObject *map);
MapLocation *getMapLocation(const struct dive_site *ds);
const QVector<dive_site *> &selectedDs() const;
void updateMapLocationCoordinates(const struct dive_site *ds, QGeoCoordinate coord);
Q_INVOKABLE void setSelected(struct dive_site *ds, bool fromClick = true);
// The dive site is passed as a QVariant, because a null-QVariant is not automatically
// transformed into a null pointer and warning messages are spewed onto the console.
@ -73,6 +73,9 @@ public:
protected:
QHash<int, QByteArray> roleNames() const override;
private slots:
void diveSiteChanged(struct dive_site *ds, int field);
private:
QVector<MapLocation *> m_mapLocations;
QHash<int, QByteArray> m_roles;