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Picture handling: cleaning up the mess
We had pointers to data structures on the stack which we frequently reallocated. These data structure contain basically a filename and an offset. We then create a hash of the pointers to those datastructures with the filename being the key. And then we passed those pointers around through a Qt model(!!!) only in order to then later look up by filename what the offset might be. I am at a loss for words for the lunacy behind this design. How about we just remember the offsets and pass the integers around? Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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5 changed files with 10 additions and 11 deletions
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dive.h
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dive.h
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@ -311,7 +311,7 @@ struct picture {
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extern struct picture *alloc_picture();
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extern void dive_create_picture(struct dive *d, char *filename, int shift_time);
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extern void dive_add_picture(struct dive *d, struct picture *newpic);
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extern void dive_remove_picture(struct picture *pic);
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extern void dive_remove_picture(char *filename);
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extern unsigned int dive_get_picture_count(struct dive *d);
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extern void picture_load_exif_data(struct picture *p, timestamp_t *timestamp);
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extern void dive_set_geodata_from_picture(struct dive *d, struct picture *pic);
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