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Build Windows installer with shared libdivecomputer
Since we ship it all in one piece there is no reason to use a static libdivecomputer (like there is on Linux). This allows us to give the user a different libdivecomputer.dll for testing when tracking down a bug. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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1 changed files with 2 additions and 2 deletions
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@ -265,7 +265,7 @@ if [[ ! -d libdivecomputer || -f build.libdivecomputer ]] ; then
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cd libdivecomputer
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"$BASEDIR"/libdivecomputer/configure --host=i686-w64-mingw32.shared \
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--enable-static --disable-shared \
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--enable-shared \
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--prefix="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared
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make $JOBS
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make install
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@ -348,7 +348,7 @@ else
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-DMAKENSIS=i686-w64-mingw32.shared-makensis \
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-DUSE_LIBGIT23_API=1 \
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-DLIBDIVECOMPUTER_INCLUDE_DIR="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/include \
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-DLIBDIVECOMPUTER_LIBRARIES="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/lib/libdivecomputer.a \
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-DLIBDIVECOMPUTER_LIBRARIES="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/lib/libdivecomputer.dll \
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-DMARBLE_INCLUDE_DIR="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/include \
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-DMARBLE_LIBRARIES="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/lib/libssrfmarblewidget.dll \
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"$BASEDIR"/subsurface
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