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Use scene()->clear() instead of manually clearing the scene.
When there's a rowsAboutToBeRemoevd, remove all items from the scene() by calling scene()->clear(), instead of creating a method just for that. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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2 changed files with 1 additions and 8 deletions
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@ -12,11 +12,10 @@ void YearlyStatisticsWidget::setModel(YearlyStatisticsModel *m)
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connect(m, SIGNAL(dataChanged(QModelIndex,QModelIndex)),
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this, SLOT(modelDataChanged(QModelIndex,QModelIndex)));
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connect(m, SIGNAL(rowsAboutToBeRemoved(QModelIndex,int,int)),
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this, SLOT(modelRowsRemoved(QModelIndex,int,int)));
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scene(), SLOT(clear()));
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connect(m, SIGNAL(rowsInserted(QModelIndex,int,int)),
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this, SLOT(modelRowsInserted(QModelIndex,int,int)));
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modelRowsRemoved(QModelIndex(),0,m_model->rowCount()-1);
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modelRowsInserted(QModelIndex(),0,m_model->rowCount()-1);
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}
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@ -25,11 +24,6 @@ void YearlyStatisticsWidget::modelRowsInserted(const QModelIndex &index, int fir
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// stub
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}
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void YearlyStatisticsWidget::modelRowsRemoved(const QModelIndex &index, int first, int last)
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{
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// stub
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}
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void YearlyStatisticsWidget::modelDataChanged(const QModelIndex &topLeft, const QModelIndex& bottomRight)
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{
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// stub
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@ -15,7 +15,6 @@ protected:
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virtual void resizeEvent(QResizeEvent *event);
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public slots:
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void modelRowsInserted(const QModelIndex& index, int first, int last);
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void modelRowsRemoved(const QModelIndex& index, int first, int last);
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void modelDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight);
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private:
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YearlyStatisticsModel *m_model;
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