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undo: reload dive on removal of gas-switch
If a gas-switch is removed we have to perform the same action as if a gas-switch is added: fixup the dive and signal the changed cylinder and stats. Adapt the RemoveEvent command accordingly. Copy the code of the AddGasSwitch command and simplify for the fact that only ony cylinder can be affected. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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2 changed files with 18 additions and 1 deletions
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@ -79,9 +79,11 @@ private:
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bool workToBeDone() override;
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void undoit() override;
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void redoit() override;
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void post() const; // Called to fix up dives should a gas-change have happened.
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OwningEventPtr eventToAdd; // for undo
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event *eventToRemove; // for redo
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int cylinder; // affected cylinder (if removing gas switch). <0: not a gas switch.
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};
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class AddGasSwitch : public EventBase {
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