mobile/edit: don't add dive site twice to table

When editing a dive on mobile we might have to create a new
dive site. That site is added to the global dive site table
in the undo command. However, the code in QMLManager created
the dive site with create_dive_site*() functions, which already
adds it to the table. The undo command then added the dive
site again leading to a hang of the application.

To solve this problem, create new alloc_dive_site*()
functions that do the same as create_dive_site*()
but do not add it to the table.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2020-03-17 21:26:57 +01:00 committed by Dirk Hohndel
parent ccd024f0ee
commit 4bd217299a
3 changed files with 21 additions and 8 deletions

View file

@ -52,6 +52,8 @@ void sort_dive_site_table(struct dive_site_table *ds_table);
int add_dive_site_to_table(struct dive_site *ds, struct dive_site_table *ds_table);
struct dive_site *alloc_or_get_dive_site(uint32_t uuid, struct dive_site_table *ds_table);
struct dive_site *alloc_dive_site();
struct dive_site *alloc_dive_site_with_name(const char *name);
struct dive_site *alloc_dive_site_with_gps(const char *name, const location_t *loc);
int nr_of_dives_at_dive_site(struct dive_site *ds);
bool is_dive_site_selected(struct dive_site *ds);
void free_dive_site(struct dive_site *ds);