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Move all core-functionality to subsurface-core
And adapt a new CMakeLists.txt file for it. On the way I've also found out that we where double-compilling a few files. I've also set the subsurface-core as a include_path but that was just to reduce the noise on this commit, since I plan to remove it from the include path to make it obligatory to specify something like include "subsurface-core/dive.h" for the header files. Since the app is growing quite a bit we ended up having a few different files with almost same name that did similar things, I want to kill that (for instance Dive.h, dive.h, PrintDive.h and such). Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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105 changed files with 102 additions and 78 deletions
31
subsurface-core/windowtitleupdate.cpp
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31
subsurface-core/windowtitleupdate.cpp
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#include "windowtitleupdate.h"
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WindowTitleUpdate *WindowTitleUpdate::m_instance = NULL;
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WindowTitleUpdate::WindowTitleUpdate(QObject *parent) : QObject(parent)
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{
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Q_ASSERT_X(m_instance == NULL, "WindowTitleUpdate", "WindowTitleUpdate recreated!");
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m_instance = this;
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}
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WindowTitleUpdate *WindowTitleUpdate::instance()
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{
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return m_instance;
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}
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WindowTitleUpdate::~WindowTitleUpdate()
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{
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m_instance = NULL;
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}
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void WindowTitleUpdate::emitSignal()
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{
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emit updateTitle();
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}
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extern "C" void updateWindowTitle()
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{
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WindowTitleUpdate *wt = WindowTitleUpdate::instance();
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wt->emitSignal();
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}
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