More cross building stuff

This is all mostly to make my life easier.
I'm not thrilled with the marble changes - as Linus pointed out before the
way we do these "LIBxxxDEVEL" changes is broken as it will still first
link against any library installed in the system. But since I have removed
any globally installed copies of these libraries this actually works for
me and it does help when experimenting with different build options for
the main libraries that we depend on.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2014-04-21 08:41:11 -07:00
parent 24792f402d
commit 4c8369a7ba
2 changed files with 21 additions and 7 deletions

View file

@ -144,9 +144,16 @@ contains(QMAKE_PLATFORM, android): DEFINES += NO_MARBLE NO_USERMANUAL NO_PRINTIN
#
# Find libmarble
#
# Before Marble 4.9, the GeoDataTreeModel.h header wasn't installed
# Check if it's present by trying to compile
# ### FIXME: implement that
!isEmpty(LIBMARBLEDEVEL) {
# find it next to our sources
INCLUDEPATH += $$LIBMARBLEDEVEL/src/lib
INCLUDEPATH += $$LIBMARBLEDEVEL/src/lib/marble
INCLUDEPATH += $$LIBMARBLEDEVEL/src/lib/marble/graphicsview
INCLUDEPATH += $$LIBMARBLEDEVEL/src/lib/marble/geodata
INCLUDEPATH += $$LIBMARBLEDEVEL/src/lib/marble/geodata/parser
INCLUDEPATH += $$LIBMARBLEDEVEL/src/lib/marble/geodata/data
LIBS += -L$$LIBMARBLEDEVEL/build/src/lib/marble
}
!contains(DEFINES, NO_MARBLE) {
win32: CONFIG(debug, debug|release): LIBS += -lmarblewidgetd
else: LIBS += -lmarblewidget