Connect preferences to the rest of the code

The biggest problem here was that bool has different sizes in C and C++
code. So using this in a structure shared between the two sides wasn't a
smart idea.

Instead I went with 'short', but that caused problems with Qt being to
smart for its own good and not doing the right thing when dealing with
'boolean' settings and a short value. This may be something in the way I
implemented things (as I doubt that something this fundamental would be
broken) but the workaround implemented here (explicitly using 0 or 1
depending on the value of the boolean) seems to work.

I also decided to get rid of the confusion of where gflow/gfhigh are
floating point (0..1) and when they are integers (0..100). We now use
integers anywhere outside of deco.c.

I also applied some serious spelling corrections to the preferences
dialog's ui file.

Finally, this enables the code that selects which partial pressure graph
to show.

Still to do: font size, metric/imperial logic

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2013-05-28 11:21:27 -07:00
parent 8394828806
commit 4f53ad736d
10 changed files with 120 additions and 92 deletions

2
dive.h
View file

@ -694,7 +694,7 @@ extern double add_segment(double pressure, const struct gasmix *gasmix, int peri
extern void clear_deco(double surface_pressure);
extern void dump_tissues(void);
extern unsigned int deco_allowed_depth(double tissues_tolerance, double surface_pressure, struct dive *dive, gboolean smooth);
extern void set_gf(double gflow, double gfhigh);
extern void set_gf(short gflow, short gfhigh);
extern void cache_deco_state(double, char **datap);
extern double restore_deco_state(char *data);