Dive list: hand-code the DiveTripModel

The dive list is fed data by means of a sorted "DiveTripModel".
There are two modes: list and tree. This was implemented rather
elegantly with a general "TreeModel", which can represent trees
of arbitrary depths.

Nevertheless, we have at most two levels and on the second level
only dives can reside. Implementing proper model-semantics
(insert, delete, move) will be quite a challenge and implementing
it under the umbrella of a very general model will not make it
easier.

Therefore, for now, hardcode the model:
At the top-level there are items which may either be a trip
(can contain multiple dives) or a dive (contains exactly one dive).

Thus, we can completely de-virutalize the DiveItem and TripItem
classes, which are now trivial wrappers around dive * and dive_trip *.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2018-09-30 16:06:17 +02:00 committed by Dirk Hohndel
parent c341bc53c3
commit 4fbb8ef399
2 changed files with 163 additions and 51 deletions

View file

@ -2,12 +2,12 @@
#ifndef DIVETRIPMODEL_H
#define DIVETRIPMODEL_H
#include "treemodel.h"
#include "core/dive.h"
#include <string>
#include <QAbstractItemModel>
#include <QCoreApplication> // For Q_DECLARE_TR_FUNCTIONS
struct DiveItem : public TreeItem {
Q_DECLARE_TR_FUNCTIONS(TripItem)
struct DiveItem {
Q_DECLARE_TR_FUNCTIONS(TripItem) // Is that TripItem on purpose?
public:
enum Column {
NR,
@ -31,10 +31,10 @@ public:
COLUMNS
};
QVariant data(int column, int role) const override;
QVariant data(int column, int role) const;
dive *d;
bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
Qt::ItemFlags flags(const QModelIndex &index) const override;
DiveItem(dive *dIn) : d(dIn) {} // Trivial constructor
bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole);
QString displayDate() const;
QString displayDuration() const;
QString displayDepth() const;
@ -50,14 +50,15 @@ public:
int weight() const;
};
struct TripItem : public TreeItem {
struct TripItem {
Q_DECLARE_TR_FUNCTIONS(TripItem)
public:
QVariant data(int column, int role) const override;
QVariant data(int column, int role) const;
dive_trip_t *trip;
TripItem(dive_trip_t *tIn) : trip(tIn) {} // Trivial constructor
};
class DiveTripModel : public TreeModel {
class DiveTripModel : public QAbstractItemModel {
Q_OBJECT
public:
enum Column {
@ -102,9 +103,35 @@ public:
DiveTripModel(QObject *parent = 0);
Layout layout() const;
void setLayout(Layout layout);
QVariant data(const QModelIndex &index, int role) const;
int columnCount(const QModelIndex&) const;
int rowCount(const QModelIndex &parent) const;
QModelIndex index(int row, int column, const QModelIndex &parent) const;
QModelIndex parent(const QModelIndex &index) const;
private:
// The model has up to two levels. At the top level, we have either trips or dives
// that do not belong to trips. Such a top-level item is represented by the "Item"
// struct. Two cases two consider:
// 1) If "trip" is non-null, then this is a dive-trip and the dives are collected
// in the dives vector. Note that in principle we could also get the dives in a
// trip from the backend, but there they are collected in a linked-list, which is
// quite inconvenient to access.
// 2) If "trip" is null, this is a dive and dives is supposed to contain exactly
// one element, which is the corresponding dive.
struct Item {
dive_trip *trip;
QVector<dive *> dives;
Item(dive_trip *t, dive *d); // Initialize a trip with one dive
Item(dive *d); // Initialize a top-level dive
};
dive *diveOrNull(const QModelIndex &index) const; // Returns a dive if this index represents a dive, null otherwise
QPair<dive_trip *, dive *> tripOrDive(const QModelIndex &index) const;
// Returns either a pointer to a trip or a dive, or twice null of index is invalid
// null, something is really wrong
void setupModelData();
std::vector<Item> items; // Use std::vector for convenience of emplace_back()
Layout currentLayout;
};