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Undo: implement undo of suit editing
This one was trivially modelled after notes editing. Only difference: the textChanged() signal was replaced by the editingFinished() signal so that we're not generating undo-commands on every key-press. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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6 changed files with 45 additions and 8 deletions
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@ -56,6 +56,15 @@ public:
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DiveField fieldId() const override;
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};
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class EditSuit : public EditBase<QString> {
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public:
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using EditBase<QString>::EditBase; // Use constructor of base class.
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void set(struct dive *d, QString s) const override;
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QString data(struct dive *d) const override;
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QString fieldName() const override;
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DiveField fieldId() const override;
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};
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class EditMode : public EditBase<int> {
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int index;
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public:
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