Add tags for night and freshwater

Also trim the redundant "Dive" text from "Lake Dive", "Pool Dive", ....

Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Henrik Brautaset Aronsen 2013-04-09 23:08:47 +02:00 committed by Dirk Hohndel
parent 83a313f1ee
commit 51c4a5335b
3 changed files with 31 additions and 19 deletions

4
dive.h
View file

@ -42,7 +42,9 @@
#define DTAG_POOL (1 << 10)
#define DTAG_LAKE (1 << 11)
#define DTAG_RIVER (1 << 12)
#define DTAG_NR 13
#define DTAG_NIGHT (1 << 13)
#define DTAG_FRESH (1 << 14)
#define DTAG_NR 15
/* defined in statistics.c */
extern char *dtag_names[DTAG_NR];

44
info.c
View file

@ -892,67 +892,77 @@ static void dive_info_widget(GtkWidget *obox, struct dive *dive, struct dive_inf
sbox = gtk_hbox_new(FALSE, 6);
gtk_box_pack_start(GTK_BOX(framebox), sbox, TRUE, FALSE, 3);
/* 1st line */
button = gtk_check_button_new_with_label(_("Boat Dive"));
button = gtk_check_button_new_with_label(_("Boat"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), dive->dive_tags & DTAG_BOAT);
gtk_box_pack_start(GTK_BOX(sbox), button, FALSE, FALSE, 6);
g_signal_connect(G_OBJECT(button), "toggled", G_CALLBACK(divetag_toggle_cb), GINT_TO_POINTER (DTAG_BOAT));
button = gtk_check_button_new_with_label(_("Shore Dive"));
button = gtk_check_button_new_with_label(_("Shore"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), dive->dive_tags & DTAG_SHORE);
gtk_box_pack_start(GTK_BOX(sbox), button, FALSE, FALSE, 6);
g_signal_connect(G_OBJECT(button), "toggled", G_CALLBACK(divetag_toggle_cb), GINT_TO_POINTER (DTAG_SHORE));
button = gtk_check_button_new_with_label(_("Pool Dive"));
button = gtk_check_button_new_with_label(_("Pool"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), dive->dive_tags & DTAG_POOL);
gtk_box_pack_start(GTK_BOX(sbox), button, FALSE, FALSE, 6);
g_signal_connect(G_OBJECT(button), "toggled", G_CALLBACK(divetag_toggle_cb), GINT_TO_POINTER (DTAG_POOL));
button = gtk_check_button_new_with_label(_("Lake Dive"));
button = gtk_check_button_new_with_label(_("Lake"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), dive->dive_tags & DTAG_LAKE);
gtk_box_pack_start(GTK_BOX(sbox), button, FALSE, FALSE, 6);
g_signal_connect(G_OBJECT(button), "toggled", G_CALLBACK(divetag_toggle_cb), GINT_TO_POINTER (DTAG_LAKE));
sbox = gtk_hbox_new(FALSE, 6);
gtk_box_pack_start(GTK_BOX(framebox), sbox, TRUE, FALSE, 3);
/* 2nd line */
button = gtk_check_button_new_with_label(_("River Dive"));
button = gtk_check_button_new_with_label(_("River"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), dive->dive_tags & DTAG_RIVER);
gtk_box_pack_start(GTK_BOX(sbox), button, FALSE, FALSE, 6);
g_signal_connect(G_OBJECT(button), "toggled", G_CALLBACK(divetag_toggle_cb), GINT_TO_POINTER (DTAG_RIVER));
button = gtk_check_button_new_with_label(_("Drift Dive"));
sbox = gtk_hbox_new(FALSE, 6);
gtk_box_pack_start(GTK_BOX(framebox), sbox, TRUE, FALSE, 3);
/* 2nd line */
button = gtk_check_button_new_with_label(_("Drift"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), dive->dive_tags & DTAG_DRIFT);
gtk_box_pack_start(GTK_BOX(sbox), button, FALSE, FALSE, 6);
g_signal_connect(G_OBJECT(button), "toggled", G_CALLBACK(divetag_toggle_cb), GINT_TO_POINTER (DTAG_DRIFT));
button = gtk_check_button_new_with_label(_("Deep Dive"));
button = gtk_check_button_new_with_label(_("Deep"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), dive->dive_tags & DTAG_DEEP);
gtk_box_pack_start(GTK_BOX(sbox), button, FALSE, FALSE, 6);
g_signal_connect(G_OBJECT(button), "toggled", G_CALLBACK(divetag_toggle_cb), GINT_TO_POINTER (DTAG_DEEP));
button = gtk_check_button_new_with_label(_("Cavern Dive"));
button = gtk_check_button_new_with_label(_("Cavern"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), dive->dive_tags & DTAG_CAVERN);
gtk_box_pack_start(GTK_BOX(sbox), button, FALSE, FALSE, 6);
g_signal_connect(G_OBJECT(button), "toggled", G_CALLBACK(divetag_toggle_cb), GINT_TO_POINTER (DTAG_CAVERN));
sbox = gtk_hbox_new(FALSE, 6);
gtk_box_pack_start(GTK_BOX(framebox), sbox, TRUE, FALSE, 3);
/* 3rd line */
button = gtk_check_button_new_with_label(_("Ice Dive"));
button = gtk_check_button_new_with_label(_("Ice"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), dive->dive_tags & DTAG_ICE);
gtk_box_pack_start(GTK_BOX(sbox), button, FALSE, FALSE, 6);
g_signal_connect(G_OBJECT(button), "toggled", G_CALLBACK(divetag_toggle_cb), GINT_TO_POINTER (DTAG_ICE));
button = gtk_check_button_new_with_label(_("Wreck Dive"));
button = gtk_check_button_new_with_label(_("Wreck"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), dive->dive_tags & DTAG_WRECK);
gtk_box_pack_start(GTK_BOX(sbox), button, FALSE, FALSE, 6);
g_signal_connect(G_OBJECT(button), "toggled", G_CALLBACK(divetag_toggle_cb), GINT_TO_POINTER (DTAG_WRECK));
button = gtk_check_button_new_with_label(_("Cave Dive"));
sbox = gtk_hbox_new(FALSE, 6);
gtk_box_pack_start(GTK_BOX(framebox), sbox, TRUE, FALSE, 3);
/* 3rd line */
button = gtk_check_button_new_with_label(_("Cave"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), dive->dive_tags & DTAG_CAVE);
gtk_box_pack_start(GTK_BOX(sbox), button, FALSE, FALSE, 6);
g_signal_connect(G_OBJECT(button), "toggled", G_CALLBACK(divetag_toggle_cb), GINT_TO_POINTER (DTAG_CAVE));
button = gtk_check_button_new_with_label(_("Night"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), dive->dive_tags & DTAG_NIGHT);
gtk_box_pack_start(GTK_BOX(sbox), button, FALSE, FALSE, 6);
g_signal_connect(G_OBJECT(button), "toggled", G_CALLBACK(divetag_toggle_cb), GINT_TO_POINTER (DTAG_NIGHT));
button = gtk_check_button_new_with_label(_("Freshwater"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), dive->dive_tags & DTAG_FRESH);
gtk_box_pack_start(GTK_BOX(sbox), button, FALSE, FALSE, 6);
g_signal_connect(G_OBJECT(button), "toggled", G_CALLBACK(divetag_toggle_cb), GINT_TO_POINTER (DTAG_FRESH));
/* only show notes if editing a single dive */
if (multi) {
info->notes = NULL;

View file

@ -20,7 +20,7 @@
char *dtag_names[DTAG_NR] = {
N_("invalid"), N_("boat"), N_("shore"), N_("drift"), N_("deep"), N_("cavern"),
N_("ice"), N_("wreck"), N_("cave"), N_("altitude"), N_("pool"), N_("lake"),
N_("river")
N_("river"), N_("night"), N_("freshwater")
};
typedef struct {