cleanup: use better connect syntax

This should be used everywhere by now.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2022-10-19 15:10:14 -07:00
parent f27ff65970
commit 520be78fa8

View file

@ -300,11 +300,11 @@ DiveComponentSelection::DiveComponentSelection(QWidget *parent, struct dive *tar
UI_FROM_COMPONENT(weights); UI_FROM_COMPONENT(weights);
UI_FROM_COMPONENT(number); UI_FROM_COMPONENT(number);
UI_FROM_COMPONENT(when); UI_FROM_COMPONENT(when);
connect(ui.buttonBox, SIGNAL(clicked(QAbstractButton *)), this, SLOT(buttonClicked(QAbstractButton *))); connect(ui.buttonBox, &QDialogButtonBox::clicked, this, &DiveComponentSelection::buttonClicked);
QShortcut *close = new QShortcut(QKeySequence(Qt::CTRL | Qt::Key_W), this); QShortcut *close = new QShortcut(QKeySequence(Qt::CTRL | Qt::Key_W), this);
connect(close, SIGNAL(activated()), this, SLOT(close())); connect(close, &QShortcut::activated, this, &DiveComponentSelection::close);
QShortcut *quit = new QShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q), this); QShortcut *quit = new QShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q), this);
connect(quit, SIGNAL(activated()), parent, SLOT(close())); connect(quit, &QShortcut::activated, parent, &QWidget::close);
} }
void DiveComponentSelection::buttonClicked(QAbstractButton *button) void DiveComponentSelection::buttonClicked(QAbstractButton *button)