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try to fix profile scaling
Different approach here: - profile gets a bit higher, this was requested on the mailinglist, and seems to behave much better with the painted profile, we'd otherwise get it magically clipped on the right hand side. - Make the scaling dpi aware, this fixes scaling for me on the Nexus7, I haven't been able to test it properly on other devices, so this needs some more testing. The result is visually quite close to what we can do, although I'm still getting a somewhat larger margin on the right. To get at the devicePixelRatio without too much custom code, I've added a property to the QMLProfile to retrieve it from the theme engine. Signed-off-by: Sebastian Kügler <sebas@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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parent
8199c13f42
commit
53024ca76d
3 changed files with 37 additions and 12 deletions
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@ -28,7 +28,6 @@ Item {
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GridLayout {
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id: mainLayout
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anchors {
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//fill: parent
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top: parent.top
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left: parent.left
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right: parent.right
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@ -118,9 +117,11 @@ Item {
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QMLProfile {
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id: qmlProfile
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Layout.fillWidth: true
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Layout.minimumHeight: Layout.preferredHeight
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Layout.preferredHeight: width * 0.66
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Layout.preferredHeight: Layout.minimumHeight
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Layout.minimumHeight: width * 0.75
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Layout.columnSpan: 4
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clip: false
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devicePixelRatio: MobileComponents.Units.devicePixelRatio
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Rectangle {
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color: "transparent"
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opacity: 0.6
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@ -40,21 +40,30 @@ void QMLProfile::setDiveId(const QString &diveId)
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static bool firstRun = true;
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static QTransform profileTransform;
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m_diveId = diveId;
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double marginFactor = 0.013; // margin as proportion of profile display width
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struct dive *d = get_dive_by_uniq_id(m_diveId.toInt());
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if (m_diveId.toInt() < 1)
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return;
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if (!d)
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return;
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qDebug() << "setDiveId called with pos/size" << x() << y() << width() << height();
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//qDebug() << "setDiveId called with pos/size" << x() << y() << width() << height();
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// set the profile widget's geometry and scale the viewport so
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// the scene fills it, then plot the dive on that widget
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// the profile widget doesn't handle subsequent geometry changes well,
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// so only do it once, then scale the image to the item's dimension.
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if (firstRun) {
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firstRun = false;
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m_profileWidget->setGeometry(QRect(x(), y(), width(), height()));
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profileTransform.scale(width() / 100, height() / 100);
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}
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// scale the profile widget's image to devicePixelRatio and a magic number
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qreal dpr = (80 * (m_devicePixelRatio > 2 ? m_devicePixelRatio : 1.0));
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qreal sx = width() / dpr;
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qreal sy = height() / dpr;
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// don't forget to reset, otherwise we're
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// scaling scaled items, growing it bigger and bigger with every pass
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profileTransform.reset();
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profileTransform.scale(sx, sy);
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//qDebug() << "scale:" << sx << sy;
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m_profileWidget->setTransform(profileTransform);
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qDebug() << "effective transformation:" <<
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m_profileWidget->transform().m11() <<
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@ -66,10 +75,18 @@ void QMLProfile::setDiveId(const QString &diveId)
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m_profileWidget->transform().m31() <<
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m_profileWidget->transform().m32() <<
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m_profileWidget->transform().m33();
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m_profileWidget->plotDive(d);
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// scale the profile to create a margin
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// the profile height is ~2/3 the width, so to create an even margin,
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// the scale reduction for height should be 3/2 the reduction for width
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m_profileWidget->scale(1 - 2 * marginFactor, 1 - 3 * marginFactor);
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}
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qreal QMLProfile::devicePixelRatio() const
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{
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return m_devicePixelRatio;
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}
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void QMLProfile::setDevicePixelRatio(qreal dpr)
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{
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if (dpr != m_devicePixelRatio) {
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m_devicePixelRatio = dpr;
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emit devicePixelRatioChanged();
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}
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}
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@ -9,6 +9,8 @@ class QMLProfile : public QQuickPaintedItem
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{
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Q_OBJECT
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Q_PROPERTY(QString diveId READ diveId WRITE setDiveId NOTIFY diveIdChanged)
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Q_PROPERTY(qreal devicePixelRatio READ devicePixelRatio WRITE setDevicePixelRatio NOTIFY devicePixelRatioChanged)
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public:
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explicit QMLProfile(QQuickItem *parent = 0);
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virtual ~QMLProfile();
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@ -17,15 +19,20 @@ public:
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QString diveId() const;
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void setDiveId(const QString &diveId);
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qreal devicePixelRatio() const;
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void setDevicePixelRatio(qreal dpr);
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public slots:
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void setMargin(int margin);
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private:
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QString m_diveId;
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qreal m_devicePixelRatio;
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int m_margin;
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ProfileWidget2 *m_profileWidget;
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signals:
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void rightAlignedChanged();
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void diveIdChanged();
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void devicePixelRatioChanged();
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};
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#endif // QMLPROFILE_H
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