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mobile/DCdownload: try harder to get the right elements selected
The number of possible sequences of events when the user is connecting a USB device is rather surprising. These changes try to ensure that in every case we get USB connection information we do in fact show the correct (or best guess) connection. See #2686 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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2 changed files with 22 additions and 4 deletions
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@ -157,6 +157,16 @@ Kirigami.Page {
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verticalAlignment: Text.AlignVCenter
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elide: Text.ElideRight
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}
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onCountChanged: {
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// ensure that pick the first entry once we have any
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// entries in the connection list
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if (count === 0)
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currentIndex = -1
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else if (currentIndex === -1)
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currentIndex = 0
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}
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onCurrentTextChanged: {
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var curVendor
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var curProduct
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@ -820,13 +820,21 @@ if you have network connectivity and want to sync your data to cloud storage."),
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downloadFromDc.dcImportModel.clearTable()
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if (vendor !== undefined && product !== undefined && connection !== undefined) {
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downloadFromDc.setupUSB = true
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/* set up the correct values on the download page */
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if (vendor !== -1)
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// set up the correct values on the download page
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// setting the currentIndex to -1, first, helps to ensure
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// that the comboBox does get updated in the UI
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if (vendor !== -1) {
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downloadFromDc.vendor = -1
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downloadFromDc.vendor = vendor
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if (product !== -1)
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}
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if (product !== -1) {
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downloadFromDc.product = -1
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downloadFromDc.product = product
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if (connection !== -1)
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}
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if (connection !== -1) {
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downloadFromDc.connection = -1
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downloadFromDc.connection = connection
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}
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} else {
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downloadFromDc.setupUSB = false
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}
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