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Cleanup: remove DiveListView::testSlot()
This debugging-slot was not linked anywhere. And especially in the light of the impending refactoring of DiveListView/DiveTreeModel it seems pointless to keep old debugging code. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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02e76be96a
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2 changed files with 0 additions and 16 deletions
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@ -790,21 +790,6 @@ void DiveListView::deleteDive()
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fixMessyQtModelBehaviour();
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fixMessyQtModelBehaviour();
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}
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}
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void DiveListView::testSlot()
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{
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struct dive *d = (struct dive *)contextMenuIndex.data(DiveTripModel::DIVE_ROLE).value<void *>();
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if (d) {
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qDebug("testSlot called on dive #%d", d->number);
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} else {
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QModelIndex child = contextMenuIndex.child(0, 0);
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d = (struct dive *)child.data(DiveTripModel::DIVE_ROLE).value<void *>();
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if (d)
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qDebug("testSlot called on trip including dive #%d", d->number);
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else
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qDebug("testSlot called on trip with no dive");
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}
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}
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void DiveListView::contextMenuEvent(QContextMenuEvent *event)
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void DiveListView::contextMenuEvent(QContextMenuEvent *event)
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{
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{
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QAction *collapseAction = NULL;
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QAction *collapseAction = NULL;
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@ -45,7 +45,6 @@ slots:
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void removeFromTrip();
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void removeFromTrip();
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void deleteDive();
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void deleteDive();
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void markDiveInvalid();
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void markDiveInvalid();
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void testSlot();
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void fixMessyQtModelBehaviour();
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void fixMessyQtModelBehaviour();
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void mergeTripAbove();
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void mergeTripAbove();
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void mergeTripBelow();
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void mergeTripBelow();
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