Fix position of depth reading when entering dives

At 5% it would overlap the scale - now it's much easier to read.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2013-11-09 20:09:59 +09:00
parent 1646517d28
commit 5dce73f62b

View file

@ -548,7 +548,7 @@ void DivePlannerGraphics::mouseMoveEvent(QMouseEvent* event)
horizontalLine->setPos(fromPercent(0, Qt::Horizontal), mappedPos.y()); horizontalLine->setPos(fromPercent(0, Qt::Horizontal), mappedPos.y());
depthString->setText(get_depth_string(depthLine->valueAt(mappedPos), true, false)); depthString->setText(get_depth_string(depthLine->valueAt(mappedPos), true, false));
depthString->setPos(fromPercent(5, Qt::Horizontal), mappedPos.y()); depthString->setPos(fromPercent(1, Qt::Horizontal), mappedPos.y());
timeString->setText(QString::number(rint(timeLine->valueAt(mappedPos))) + "min"); timeString->setText(QString::number(rint(timeLine->valueAt(mappedPos))) + "min");
timeString->setPos(mappedPos.x()+1, fromPercent(95, Qt::Vertical)); timeString->setPos(mappedPos.x()+1, fromPercent(95, Qt::Vertical));