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Refactoring: move undo commands to top level
In the future we might want to use undo-commands for mobile as well (even if not implementing undo). Therefore, move the undo-command source from desktop-widgets to their own commands top-level folder. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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34 changed files with 45 additions and 31 deletions
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commands/command_private.h
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commands/command_private.h
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// SPDX-License-Identifier: GPL-2.0
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// Private definitions for the command-objects
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#ifndef COMMAND_PRIVATE_H
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#define COMMAND_PRIVATE_H
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#include "core/dive.h"
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#include <vector>
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#include <utility>
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#include <QVector>
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namespace Command {
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// Reset the selection to the dives of the "selection" vector and send the appropriate signals.
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// Set the current dive to "currentDive". "currentDive" must be an element of "selection" (or
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// null if "seletion" is empty). Return true if the selection or current dive changed.
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void setSelection(const std::vector<dive *> &selection, dive *currentDive);
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// Get currently selectd dives
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std::vector<dive *> getDiveSelection();
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} // namespace Command
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#endif // COMMAND_PRIVATE_H
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