mobile UI: add second environment variable for height

This is intended for testing on the desktop; this way a developer can reproduce
the screen size (in grid units) that a user might experience.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2020-02-11 22:15:32 -08:00
parent 1336ea755b
commit 6026f95247

View file

@ -146,6 +146,7 @@ void run_ui()
qDebug() << "qqwindow screen has ldpi/pdpi" << screen->logicalDotsPerInch() << screen->physicalDotsPerInch();
#if !defined(Q_OS_ANDROID) && !defined(Q_OS_IOS)
int width = 800;
int height = 1200;
if (qEnvironmentVariableIsSet("SUBSURFACE_MOBILE_WIDTH")) {
bool ok;
int width_override = qEnvironmentVariableIntValue("SUBSURFACE_MOBILE_WIDTH", &ok);
@ -154,7 +155,15 @@ void run_ui()
qDebug() << "overriding window width:" << width;
}
}
qml_window->setHeight(1200);
if (qEnvironmentVariableIsSet("SUBSURFACE_MOBILE_HEIGHT")) {
bool ok;
int height_override = qEnvironmentVariableIntValue("SUBSURFACE_MOBILE_HEIGHT", &ok);
if (ok) {
height = height_override;
qDebug() << "overriding window height:" << height;
}
}
qml_window->setHeight(height);
qml_window->setWidth(width);
#endif // not Q_OS_ANDROID and not Q_OS_IOS
qml_window->show();