undo: show multiple dive warning when editing equipment

When editing cylinders or weights directly in the table widgets,
no warning was shown if multiple dives were affected. To solve this,
emit signals from the respective models and catch them in dive
equipment tab. Not very nice, but it works for now.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2020-03-27 21:49:19 +01:00
parent 2eeb5f4fc2
commit 63414fc823
6 changed files with 22 additions and 8 deletions

View file

@ -35,6 +35,8 @@ TabDiveEquipment::TabDiveEquipment(QWidget *parent) : TabBase(parent),
connect(&diveListNotifier, &DiveListNotifier::divesChanged, this, &TabDiveEquipment::divesChanged);
connect(ui.cylinders, &TableView::itemClicked, this, &TabDiveEquipment::editCylinderWidget);
connect(ui.weights, &TableView::itemClicked, this, &TabDiveEquipment::editWeightWidget);
connect(cylindersModel->model(), &CylindersModel::divesEdited, this, &TabDiveEquipment::divesEdited);
connect(weightModel, &WeightModel::divesEdited, this, &TabDiveEquipment::divesEdited);
// Current display of things on Gnome3 looks like shit, so
// let's fix that.

View file

@ -21,7 +21,6 @@ public:
~TabDiveEquipment();
void updateData() override;
void clear() override;
void divesEdited(int i);
void closeWarning();
private slots:
@ -32,6 +31,7 @@ private slots:
void editCylinderWidget(const QModelIndex &index);
void editWeightWidget(const QModelIndex &index);
void on_suit_editingFinished();
void divesEdited(int count);
private:
Ui::TabDiveEquipment ui;