diff --git a/qt-ui/diveplanner.cpp b/qt-ui/diveplanner.cpp index a4a2ba861..32e957363 100644 --- a/qt-ui/diveplanner.cpp +++ b/qt-ui/diveplanner.cpp @@ -134,13 +134,11 @@ DivePlannerGraphics::DivePlannerGraphics(QWidget *parent) : QGraphicsView(parent timeHandler->setZValue(-2); scene()->addItem(timeHandler); - depthHandler->increaseBtn->setPixmap(QString(":arrow_up")); - depthHandler->decreaseBtn->setPixmap(QString(":arrow_down")); + depthHandler->increaseBtn->setPixmap(QString(":arrow_down")); + depthHandler->decreaseBtn->setPixmap(QString(":arrow_up")); depthHandler->icon->setPixmap(QString(":icon_depth")); - // Inverted here in the slots because the 'up' graphi should increase the depness, - // and the down should decrease. - connect(depthHandler->increaseBtn, SIGNAL(clicked()), this, SLOT(decreaseDepth())); - connect(depthHandler->decreaseBtn, SIGNAL(clicked()), this, SLOT(increaseDepth())); + connect(depthHandler->decreaseBtn, SIGNAL(clicked()), this, SLOT(decreaseDepth())); + connect(depthHandler->increaseBtn, SIGNAL(clicked()), this, SLOT(increaseDepth())); depthHandler->setPos(fromPercent(0, Qt::Horizontal), fromPercent(100, Qt::Vertical)); depthHandler->setZValue(-2); scene()->addItem(depthHandler);