QML UI: Enable cylinder edit

This adds the option to select a cylinder when adding or editing a dive.
Due to limited screen size we restrict the editing to the first cylinder only.

Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Joakim Bygdell 2016-08-30 16:24:19 +02:00 committed by Dirk Hohndel
parent 7b3665827a
commit 674d8331f5
6 changed files with 74 additions and 16 deletions

View file

@ -33,7 +33,7 @@ class DiveObjectHelper : public QObject {
Q_PROPERTY(QStringList weights READ weights CONSTANT)
Q_PROPERTY(bool singleWeight READ singleWeight CONSTANT)
Q_PROPERTY(QString suit READ suit CONSTANT)
Q_PROPERTY(QString cylinderList READ cylinderList CONSTANT)
Q_PROPERTY(QStringList cylinderList READ cylinderList CONSTANT)
Q_PROPERTY(QStringList cylinders READ cylinders CONSTANT)
Q_PROPERTY(QList<CylinderObjectHelper*> cylinderObjects READ cylinderObjects CONSTANT)
Q_PROPERTY(QString trip READ trip CONSTANT)
@ -76,7 +76,7 @@ public:
QString weight(int idx) const;
bool singleWeight() const;
QString suit() const;
QString cylinderList() const;
QStringList cylinderList() const;
QStringList cylinders() const;
QString cylinder(int idx) const;
QList<CylinderObjectHelper*> cylinderObjects() const;