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QML UI: Enable cylinder edit
This adds the option to select a cylinder when adding or editing a dive. Due to limited screen size we restrict the editing to the first cylinder only. Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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6 changed files with 74 additions and 16 deletions
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@ -124,11 +124,11 @@ public slots:
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void loadDivesWithValidCredentials();
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void loadDiveProgress(int percent);
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void provideAuth(QNetworkReply *reply, QAuthenticator *auth);
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void commitChanges(QString diveId, QString date, QString location,
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QString gps, QString duration, QString depth,
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QString airtemp, QString watertemp, QString suit,
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QString buddy, QString diveMaster, QString weight, QString notes,
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QString startpressure, QString endpressure, QString gasmix);
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void commitChanges(QString diveId, QString date, QString location, QString gps,
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QString duration, QString depth, QString airtemp,
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QString watertemp, QString suit, QString buddy,
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QString diveMaster, QString weight, QString notes, QString startpressure,
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QString endpressure, QString gasmix, QString cylinder);
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void changesNeedSaving();
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void saveChangesLocal();
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void saveChangesCloud(bool forceRemoteSync);
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