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Separate out the UI from the program logic
The following are UI toolkit specific: gtk-gui.c - overall layout, main window of the UI divelist.c - list of dives subsurface maintains equipment.c - equipment / tank information for each dive info.c - detailed dive info print.c - printing The rest is independent of the UI: main.c i - program frame dive.c i - creates and maintaines the internal dive list structure libdivecomputer.c uemis.c parse-xml.c save-xml.c - interface with dive computers and the XML files profile.c - creates the data for the profile and draws it using cairo This commit should contain NO functional changes, just moving code around and a couple of minor abstractions. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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18 changed files with 808 additions and 648 deletions
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display-gtk.h
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29
display-gtk.h
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#ifndef DISPLAY_GTK_H
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#define DISPLAY_GTK_H
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#include <gtk/gtk.h>
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#include <gdk/gdk.h>
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extern GtkWidget *main_window;
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/* we want a progress bar as part of the device_data_t - let's abstract this out */
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typedef struct {
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GtkWidget *bar;
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} progressbar_t;
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extern const char *divelist_font;
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extern void set_divelist_font(const char *);
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extern void import_dialog(GtkWidget *, gpointer);
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extern void report_error(GError* error);
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extern int process_ui_events(void);
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extern void update_progressbar(progressbar_t *progress, double value);
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extern GtkWidget *dive_profile_widget(void);
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extern GtkWidget *dive_info_frame(void);
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extern GtkWidget *extended_dive_info_widget(void);
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extern GtkWidget *equipment_widget(void);
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extern GtkWidget *dive_list_create(void);
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#endif
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