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Always send the UUID of the coordinates to the globe
We were relying in the current_dive to display the globe coordinates correctly - but this is not always the case: you can be inserting a new dive site and it isn't yet inside of the dive until the user presses accept. So always pass the uuid of the dive site that we want to display. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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6 changed files with 20 additions and 19 deletions
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@ -235,25 +235,21 @@ void GlobeGPS::reload()
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repopulateLabels();
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}
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void GlobeGPS::centerOnCurrentDive()
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void GlobeGPS::centerOnDiveSite(uint32_t uuid)
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{
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struct dive_site *ds = get_dive_site_for_dive(current_dive);
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// dive has changed, if we had the 'editingDive', hide it.
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if (messageWidget->isVisible() && (!ds || dive_site_has_gps_location(ds) || amount_selected != 1))
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messageWidget->hide();
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editingDiveLocation = false;
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if (!ds)
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if (uuid == 0)
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return;
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qreal longitude = ds->longitude.udeg / 1000000.0;
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qreal latitude = ds->latitude.udeg / 1000000.0;
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struct dive_site *ds = get_dive_site_by_uuid(uuid);
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if (!dive_site_has_gps_location(ds)) {
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zoomOutForNoGPS();
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return;
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}
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qreal longitude = ds->longitude.udeg / 1000000.0;
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qreal latitude = ds->latitude.udeg / 1000000.0;
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// if no zoom is set up, set the zoom as seen from 3km above
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// if we come back from a dive without GPS data, reset to the last zoom value
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// otherwise check to make sure we aren't still running an animation and then remember
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