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iOS: fix handling of version option to build.sh
This makes it much more consistent and avoids a silly warning. Also some small README updates. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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2 changed files with 10 additions and 6 deletions
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@ -4,7 +4,7 @@ Tool repo to crosscompile subsurface for iOS
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Dependencies:
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- This only works on a Mac
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- XCode with iOS SDK and Qt5.9 or later
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- XCode with iOS SDK and Qt5.13 or later
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- cmake
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Follow the instruction in:
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@ -19,7 +19,7 @@ note: this builds all dependencies and is only needed first time
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it currently build for armv7 arm64 and x86_64 (simulator)
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1) cd <repo>/..
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2) Launch QtCreator and open subsurface/packaging/ios/Subsurface-mobile/Subsurface-mobile.pro
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2) Launch QtCreator and open subsurface/packaging/ios/Subsurface-mobile.pro
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3) Build Subsurface-mobile in QtCreator - you can build for the simulator and for
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a device and even deploy to a connected device.
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@ -44,6 +44,6 @@ number, even though the sources have been recompiled which can be very
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confusing.
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Do a simply version update by running:
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build.sh version
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and then rebuilding in Qt Creator
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build.sh -version
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and then rebuilding in Qt Creator (or Xcode)
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