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Hide TadWidget and Label when editing a trip
Also hide ui.CoordinatedLabel when editing a trip, since ui.coordinates is hidden. Signed-off-by: Maximilian Güntner <maximilian.guentner@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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1 changed files with 6 additions and 0 deletions
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@ -286,6 +286,7 @@ void MainTab::updateDiveInfo(int dive)
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if (mainWindow() && mainWindow()->dive_list()->selectedTrips.count() == 1) {
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// only use trip relevant fields
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ui.coordinates->setVisible(false);
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ui.CoordinatedLabel->setVisible(false);
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ui.divemaster->setVisible(false);
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ui.DivemasterLabel->setVisible(false);
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ui.buddy->setVisible(false);
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@ -296,6 +297,8 @@ void MainTab::updateDiveInfo(int dive)
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ui.RatingLabel->setVisible(false);
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ui.visibility->setVisible(false);
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ui.visibilityLabel->setVisible(false);
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ui.tagWidget->setVisible(false);
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ui.TagLabel->setVisible(false);
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// rename the remaining fields and fill data from selected trip
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dive_trip_t *currentTrip = *mainWindow()->dive_list()->selectedTrips.begin();
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ui.LocationLabel->setText(tr("Trip Location"));
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@ -305,6 +308,7 @@ void MainTab::updateDiveInfo(int dive)
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} else {
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// make all the fields visible writeable
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ui.coordinates->setVisible(true);
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ui.CoordinatedLabel->setVisible(true);
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ui.divemaster->setVisible(true);
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ui.buddy->setVisible(true);
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ui.suit->setVisible(true);
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@ -315,6 +319,8 @@ void MainTab::updateDiveInfo(int dive)
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ui.visibilityLabel->setVisible(true);
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ui.BuddyLabel->setVisible(true);
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ui.DivemasterLabel->setVisible(true);
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ui.TagLabel->setVisible(true);
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ui.tagWidget->setVisible(true);
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/* and fill them from the dive */
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ui.rating->setCurrentStars(d->rating);
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ui.visibility->setCurrentStars(d->visibility);
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