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Avoid std::string: QByteArray is enough and already compiled in

No need to add more code to Subsurface by bringing in std::string too.

Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Thiago Macieira 2013-11-14 17:58:09 -08:00 committed by Dirk Hohndel
parent 66f5f32f11
commit 711f2ddf8c
2 changed files with 2 additions and 2 deletions

View file

@ -590,5 +590,5 @@ void DiveListView::exportSelectedDivesAsUDDF()
filename = QFileDialog::getSaveFileName(this, tr("Save File as"), fi.absolutePath(),
tr("UDDF files (*.uddf *.UDDF)"));
if (!filename.isNull() && !filename.isEmpty())
export_dives_uddf((const char *)filename.toStdString().c_str(), true);
export_dives_uddf(filename.toUtf8(), true);
}

View file

@ -181,7 +181,7 @@ void MainWindow::on_actionExportUDDF_triggered()
QString filename = QFileDialog::getSaveFileName(this, tr("Save File as"), fi.absolutePath(),
tr("UDDF files (*.uddf *.UDDF)"));
if (!filename.isNull() && !filename.isEmpty())
export_dives_uddf((const char *)filename.toStdString().c_str(), false);
export_dives_uddf(filename.toUtf8(), false);
}
void MainWindow::on_actionPrint_triggered()