Remove the plotText function, standardize with the TextItem.

Removed the plotText function and replaced it with the
DiveTextItem class - this way there's just one way to add
text on screen, and it also makes it easy to fix positioning
of stuff there. Which is what I'll try to fix on the next commit.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Tomaz Canabrava 2014-01-19 16:16:04 -02:00 committed by Dirk Hohndel
parent 6a58712270
commit 72b5bbce6e
3 changed files with 67 additions and 53 deletions

View file

@ -2,21 +2,30 @@
#define DIVETEXTITEM_H
#include <QObject>
#include <QGraphicsSimpleTextItem>
#include <QGraphicsItemGroup>
#include "graphicsview-common.h"
#include <QBrush>
/* A Line Item that has animated-properties. */
class DiveTextItem :public QObject, public QGraphicsSimpleTextItem{
class DiveTextItem :public QObject, public QGraphicsItemGroup{
Q_OBJECT
Q_PROPERTY(QPointF pos READ pos WRITE setPos)
Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity)
public:
DiveTextItem(QGraphicsItem* parent = 0);
virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget);
void setText(const QString& text);
void setAlignment(int alignFlags);
void setBrush(const QBrush& brush);
void animatedHide();
void animateMoveTo(qreal x, qreal y);
private:
void updateText();
int internalAlignFlags;
QGraphicsPathItem *textBackgroundItem;
QGraphicsPathItem *textItem;
QString text;
color_indice_t colorIndex;
QBrush brush;
};
#endif