Massive automated whitespace cleanup

I know everyone will hate it.
Go ahead. Complain. Call me names.
At least now things are consistent and reproducible.
If you want changes, have your complaint come with a patch to
scripts/whitespace.pl so that we can automate it.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2014-02-27 20:09:57 -08:00
parent 006265d7a0
commit 76e6420f6b
114 changed files with 4370 additions and 3717 deletions

View file

@ -2,37 +2,37 @@
#include <QPropertyAnimation>
#include <QPointF>
namespace Animations {
void hide(QObject* obj)
namespace Animations
{
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
animation->setStartValue(1);
animation->setEndValue(0);
animation->start(QAbstractAnimation::DeleteWhenStopped);
}
void animDelete(QObject* obj)
{
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
obj->connect(animation, SIGNAL(finished()), SLOT(deleteLater()));
animation->setStartValue(1);
animation->setEndValue(0);
animation->start(QAbstractAnimation::DeleteWhenStopped);
}
void hide(QObject *obj)
{
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
animation->setStartValue(1);
animation->setEndValue(0);
animation->start(QAbstractAnimation::DeleteWhenStopped);
}
void moveTo(QObject* obj, qreal x, qreal y, int msecs)
{
QPropertyAnimation *animation = new QPropertyAnimation(obj, "pos");
animation->setDuration(msecs);
animation->setStartValue(obj->property("pos").toPointF());
animation->setEndValue(QPointF(x, y));
animation->start(QAbstractAnimation::DeleteWhenStopped);
}
void animDelete(QObject *obj)
{
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
obj->connect(animation, SIGNAL(finished()), SLOT(deleteLater()));
animation->setStartValue(1);
animation->setEndValue(0);
animation->start(QAbstractAnimation::DeleteWhenStopped);
}
void moveTo(QObject* obj, const QPointF& pos, int msecs)
{
moveTo(obj, pos.x(), pos.y(), msecs);
}
void moveTo(QObject *obj, qreal x, qreal y, int msecs)
{
QPropertyAnimation *animation = new QPropertyAnimation(obj, "pos");
animation->setDuration(msecs);
animation->setStartValue(obj->property("pos").toPointF());
animation->setEndValue(QPointF(x, y));
animation->start(QAbstractAnimation::DeleteWhenStopped);
}
void moveTo(QObject *obj, const QPointF &pos, int msecs)
{
moveTo(obj, pos.x(), pos.y(), msecs);
}
}