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Support for imperial depth on worldmap export
This will use the depth units from user preferences when exporting the worldmap. Signed-off-by: Miika Turkia <miika.turkia@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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82c87204e4
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3 changed files with 27 additions and 3 deletions
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@ -259,6 +259,29 @@ void put_HTML_time(struct membuffer *b, struct dive *dive, const char *pre, cons
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put_format(b, "%s%02u:%02u:%02u%s", pre, tm.tm_hour, tm.tm_min, tm.tm_sec, post);
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}
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void put_HTML_depth(struct membuffer *b, struct dive *dive, const char *pre, const char *post)
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{
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const char *unit;
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double value;
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struct units *units_p = get_units();
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if (!dive->maxdepth.mm) {
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put_format(b, "%s--%s", pre, post);
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return;
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}
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value = get_depth_units(dive->maxdepth.mm, NULL, &unit);
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switch (units_p->length) {
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case METERS:
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default:
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put_format(b, "%s%.1f %s%s", pre, value, unit, post);
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break;
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case FEET:
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put_format(b, "%s%.0f %s%s", pre, value, unit, post);
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break;
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}
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}
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void put_HTML_airtemp(struct membuffer *b, struct dive *dive, const char *pre, const char *post)
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{
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const char *unit;
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