Support for imperial depth on worldmap export

This will use the depth units from user preferences when exporting the
worldmap.

Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Miika Turkia 2016-01-10 12:12:39 +02:00 committed by Dirk Hohndel
parent 82c87204e4
commit 7701975d98
3 changed files with 27 additions and 3 deletions

View file

@ -259,6 +259,29 @@ void put_HTML_time(struct membuffer *b, struct dive *dive, const char *pre, cons
put_format(b, "%s%02u:%02u:%02u%s", pre, tm.tm_hour, tm.tm_min, tm.tm_sec, post);
}
void put_HTML_depth(struct membuffer *b, struct dive *dive, const char *pre, const char *post)
{
const char *unit;
double value;
struct units *units_p = get_units();
if (!dive->maxdepth.mm) {
put_format(b, "%s--%s", pre, post);
return;
}
value = get_depth_units(dive->maxdepth.mm, NULL, &unit);
switch (units_p->length) {
case METERS:
default:
put_format(b, "%s%.1f %s%s", pre, value, unit, post);
break;
case FEET:
put_format(b, "%s%.0f %s%s", pre, value, unit, post);
break;
}
}
void put_HTML_airtemp(struct membuffer *b, struct dive *dive, const char *pre, const char *post)
{
const char *unit;