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Support for imperial depth on worldmap export
This will use the depth units from user preferences when exporting the worldmap. Signed-off-by: Miika Turkia <miika.turkia@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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3 changed files with 27 additions and 3 deletions
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@ -9,6 +9,7 @@ extern "C" {
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#include "membuffer.h"
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void put_HTML_date(struct membuffer *b, struct dive *dive, const char *pre, const char *post);
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void put_HTML_depth(struct membuffer *b, struct dive *dive, const char *pre, const char *post);
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void put_HTML_airtemp(struct membuffer *b, struct dive *dive, const char *pre, const char *post);
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void put_HTML_watertemp(struct membuffer *b, struct dive *dive, const char *pre, const char *post);
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void put_HTML_time(struct membuffer *b, struct dive *dive, const char *pre, const char *post);
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