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Support for imperial depth on worldmap export
This will use the depth units from user preferences when exporting the worldmap. Signed-off-by: Miika Turkia <miika.turkia@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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3 changed files with 27 additions and 3 deletions
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@ -40,9 +40,9 @@ void writeMarkers(struct membuffer *b, const bool selected_only)
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snprintf(pre, sizeof(pre), "<p>%s ", translate("gettextFromC", "Duration:"));
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snprintf(post, sizeof(post), " %s</p>", translate("gettextFromC", "min"));
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put_duration(b, dive->duration, pre, post);
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snprintf(pre, sizeof(pre), "<p>%s ", translate("gettextFromC", "Max. depth:"));
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snprintf(post, sizeof(post), " %s</p>", translate("gettextFromC", "m"));
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put_depth(b, dive->maxdepth, pre, post);
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put_string(b, "<p> ");
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put_HTML_quoted(b, translate("gettextFromC", "Max. depth:"));
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put_HTML_depth(b, dive, " ", "</p>");
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put_string(b, "<p> ");
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put_HTML_quoted(b, translate("gettextFromC", "Air temp.:"));
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put_HTML_airtemp(b, dive, " ", "</p>");
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