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Cleanup: Turn widget accessor-functions into simple pointers
The keeps track of different sub widgets needed by other parts of the code, notably: MainTab PlannerDetails PlannerSettingsWidget ProfileWidget2 DivePlannerWidget DiveListView Access to these widgets was provided with accessor functions. Now these functions were very weird: instead of simply returning pointers that were stored in the class, they accessed a data structure which describes the different application states. But this data structure was "duck-typed", so there was an implicit agreement at which position the pointers to the widgets were put inside. The widgets were then down-cast by the accessor functions. This might make sense if the individual widgets could for some reason be replaced by other widgets [dynamic plugins?], but even then it would be strange, as one would expect to get a pointer to some base class. Therefore, directly store the properly typed pointers to the widgets and simply remove the accessor functions. Why bother? Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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14 changed files with 175 additions and 201 deletions
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@ -159,7 +159,7 @@ void RenumberDialog::renumberOnlySelected(bool selected)
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void RenumberDialog::buttonClicked(QAbstractButton *button)
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{
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if (ui.buttonBox->buttonRole(button) == QDialogButtonBox::AcceptRole) {
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MainWindow::instance()->dive_list()->rememberSelection();
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MainWindow::instance()->dive_list->rememberSelection();
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// we remember a list from dive uuid to a new number
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QVector<QPair<dive *, int>> renumberedDives;
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int i;
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@ -205,7 +205,7 @@ void SetpointDialog::buttonClicked(QAbstractButton *button)
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invalidate_dive_cache(current_dive);
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}
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mark_divelist_changed(true);
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MainWindow::instance()->graphics()->replot();
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MainWindow::instance()->graphics->replot();
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}
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SetpointDialog::SetpointDialog(QWidget *parent) : QDialog(parent),
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