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Cylinders: access cylinders with get_cylinder()
Instead of accessing the cylinder table directly, use the get_cylinder() function. This gives less unwieldy expressions. But more importantly, the function does bound checking. This is crucial for now as the code hasn't be properly audited since the change to arbitrarily sized cylinder tables. Accesses of invalid cylinder indexes may lead to silent data-corruption that is sometimes not even noticed by valgrind. Returning NULL instead of an invalid pointer will make debugging much easier. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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30 changed files with 149 additions and 148 deletions
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@ -66,7 +66,7 @@ void get_dive_gas(const struct dive *dive, int *o2_p, int *he_p, int *o2max_p)
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for (i = 0; i < dive->cylinders.nr; i++) {
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const cylinder_t *cyl = dive->cylinders.cylinders + i;
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const cylinder_t *cyl = get_cylinder(dive, i);
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int o2 = get_o2(cyl->gasmix);
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int he = get_he(cyl->gasmix);
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@ -349,7 +349,7 @@ static double calculate_airuse(const struct dive *dive)
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for (i = 0; i < dive->cylinders.nr; i++) {
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pressure_t start, end;
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const cylinder_t *cyl = dive->cylinders.cylinders + i;
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const cylinder_t *cyl = get_cylinder(dive, i);
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start = cyl->start.mbar ? cyl->start : cyl->sample_start;
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end = cyl->end.mbar ? cyl->end : cyl->sample_end;
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