Cylinders: access cylinders with get_cylinder()

Instead of accessing the cylinder table directly, use the get_cylinder()
function. This gives less unwieldy expressions. But more importantly,
the function does bound checking. This is crucial for now as the code
hasn't be properly audited since the change to arbitrarily sized
cylinder tables. Accesses of invalid cylinder indexes may lead to
silent data-corruption that is sometimes not even noticed by
valgrind. Returning NULL instead of an invalid pointer will make
debugging much easier.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2019-08-04 22:13:49 +02:00 committed by Dirk Hohndel
parent 52d8d89f73
commit 794066b236
30 changed files with 149 additions and 148 deletions

View file

@ -179,7 +179,7 @@ static void save_cylinder_info(struct membuffer *b, struct dive *dive)
nr = nr_cylinders(dive);
for (i = 0; i < nr; i++) {
cylinder_t *cylinder = dive->cylinders.cylinders + i;
cylinder_t *cylinder = get_cylinder(dive, i);
int volume = cylinder->type.size.mliter;
const char *description = cylinder->type.description;
int use = cylinder->cylinder_use;