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Fixes most of the issues with the dive planner.
Fixes most of the issues with the dive planner, The lines are removed when the drag starts, and it's repopulated after. The time ruler updates itself with the biggest time in the dive (I'll add later the code to keep a minimum of 60 minutes, and increase by 15 to 15 minutes, but for now this will work ), Removed the code to do line manipulation while we are moving handlers around ( because it could trigger ruler-expansion, that woul'd move everything, and that's not nice. This showed that something bogus is going on with the decompression algorithm - I don't know if it's on the data or on the algorithm itself, but it's creating a ring with the lines on the canvas I painted all decompression-algorithm based lines red so it's easier to spot where the hell things got wrong. midnight, sleepy. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
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parent
03572e233d
commit
7a840d2668
1 changed files with 30 additions and 54 deletions
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@ -87,38 +87,18 @@ void DivePlannerGraphics::mouseDoubleClickEvent(QMouseEvent* event)
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item->setPos(QPointF(xpos, ypos));
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scene()->addItem(item);
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handles << item;
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if (lines.empty()) {
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double xpos = timeLine->posAtValue(0);
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double ypos = depthLine->posAtValue(0);
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QGraphicsLineItem *first = new QGraphicsLineItem(xpos,ypos, mappedPos.x(), mappedPos.y());
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item->from = first;
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lines.push_back(first);
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createDecoStops();
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scene()->addItem(first);
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} else {
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clearGeneratedDeco();
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DiveHandler *prevHandle = handles.at(handles.count()-2);
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QGraphicsLineItem *line = new QGraphicsLineItem(prevHandle->x(), prevHandle->y(), item->x(), item->y());
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prevHandle->to = line;
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item->from = line;
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lines.push_back(line);
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scene()->addItem(line);
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createDecoStops();
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}
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createDecoStops();
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}
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void DivePlannerGraphics::clearGeneratedDeco()
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{
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for (int i = handles.count(); i <= lines.count(); i++) {
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scene()->removeItem(lines.last());
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delete lines.last();
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lines.removeLast();
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}
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}
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void DivePlannerGraphics::createDecoStops()
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{
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qDeleteAll(lines);
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lines.clear();
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// This needs to be done in the following steps:
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// Get the user-input and calculate the dive info
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// Not sure if this is the place to create the diveplan...
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@ -154,21 +134,36 @@ void DivePlannerGraphics::createDecoStops()
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while(dp->next)
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dp = dp->next;
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if (timeLine->maximum() < dp->time / 60.0 + 5) {
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// this causes all kinds of bad things as the
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// handle that you are holding on to gets scaled out
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// when we change the maximum and things accelerate from there
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// BAD
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//
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//if (timeLine->maximum() < dp->time / 60.0 + 5) {
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timeLine->setMaximum(dp->time / 60.0 + 5);
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timeLine->updateTicks();
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}
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//}
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// Re-position the user generated dive handlers
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Q_FOREACH(DiveHandler *h, handles){
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h->setPos(timeLine->posAtValue(h->sec / 60), depthLine->posAtValue(h->mm) / 1000);
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}
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// Create all 'user entered' lines, and put it on the canvas.
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double xpos = timeLine->posAtValue(0);
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double ypos = depthLine->posAtValue(0);
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QGraphicsLineItem *first = new QGraphicsLineItem(xpos,ypos, handles.first()->x(), handles.first()->y());
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handles.first()->from = first;
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scene()->addItem(first);
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lines.push_back(first);
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//
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// for(int i = 0; i < handles.count()-1; i++){
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// DiveHandler *first = handles.at(i);
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// DiveHandler *second = handles.at(i+1);
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// QGraphicsLineItem *line = new QGraphicsLineItem(first->x(),first->y(), second->x(), second->y());
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// first->from = line;
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// second->to = line;
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// scene()->addItem(line);
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// lines.push_back(line);
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// }
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// Create all 'deco' GraphicsLineItems and put it on the canvas.
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double lastx = handles.last()->x();
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double lasty = handles.last()->y();
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@ -179,6 +174,7 @@ void DivePlannerGraphics::createDecoStops()
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double ypos = depthLine->posAtValue(dp->depth / 1000.0);
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qDebug("time/depth %f/%f", dp->time / 60.0, dp->depth / 1000.0);
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QGraphicsLineItem *item = new QGraphicsLineItem(lastx, lasty, xpos, ypos);
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item->setPen(QPen(QBrush(Qt::red),0));
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lastx = xpos;
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lasty = ypos;
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scene()->addItem(item);
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@ -241,36 +237,21 @@ void DivePlannerGraphics::moveActiveHandler(const QPointF& pos)
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if (idx == 0 ) { // first
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if (newPos.x() < handles[1]->x()) {
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activeDraggedHandler->setPos(newPos);
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moveLines = true;
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}
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} else if (idx == handles.count()-1) { // last
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if (newPos.x() > handles[idx-1]->x()) {
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activeDraggedHandler->setPos(newPos);
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moveLines = true;
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}
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} else { // middle
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if (newPos.x() > handles[idx-1]->x() && newPos.x() < handles[idx+1]->x()) {
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activeDraggedHandler->setPos(newPos);
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moveLines = true;
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}
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}
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} else {
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activeDraggedHandler->setPos(newPos);
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moveLines = true;
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}
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if (moveLines) {
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if (activeDraggedHandler->from) {
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QLineF f = activeDraggedHandler->from->line();
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activeDraggedHandler->from->setLine(f.x1(), f.y1(), newPos.x(), newPos.y());
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}
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if (activeDraggedHandler->to) {
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QLineF f = activeDraggedHandler->to->line();
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activeDraggedHandler->to->setLine(newPos.x(), newPos.y(), f.x2(), f.y2());
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}
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activeDraggedHandler->sec = sec;
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activeDraggedHandler->mm = mm;
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}
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qqDeleteAll(lines);
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lines.clear();
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}
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bool DivePlannerGraphics::isPointOutOfBoundaries(const QPointF& point)
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@ -307,12 +288,7 @@ void DivePlannerGraphics::mouseReleaseEvent(QMouseEvent* event)
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activeDraggedHandler->sec = rint(timeLine->valueAt(mappedPos)) * 60;
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activeDraggedHandler->mm = rint(depthLine->valueAt(mappedPos)) * 1000;
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activeDraggedHandler->setBrush(QBrush());
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if (activeDraggedHandler == handles.last()) {
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clearGeneratedDeco();
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createDecoStops();
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}
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createDecoStops();
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activeDraggedHandler = 0;
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}
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}
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