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Undo: implement ReplanDive command
Implement an undo command that overwrites the dive-computers and cylinders of the current dive with a given dive. This will be used when replanning a dive. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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4 changed files with 96 additions and 1 deletions
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@ -254,7 +254,7 @@ struct PasteState {
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void swap(dive_components what); // Exchange values here and in dive
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};
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class PasteDives : public Base {
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class PasteDives : public Base {
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dive_components what;
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std::vector<PasteState> dives;
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std::vector<OwningDiveSitePtr> ownedDiveSites;
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@ -267,6 +267,27 @@ private:
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bool workToBeDone() override;
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};
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class ReplanDive : public Base {
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dive *d;
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// Exchange these data with current dive
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timestamp_t when;
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depth_t maxdepth, meandepth;
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cylinder_t cylinders[MAX_CYLINDERS];
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struct divecomputer dc;
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char *notes;
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pressure_t surface_pressure;
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duration_t duration;
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int salinity;
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public:
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ReplanDive(dive *source); // Dive computer(s) and cylinders(s) of the source dive will be reset!
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~ReplanDive();
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private:
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void undo() override;
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void redo() override;
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bool workToBeDone() override;
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};
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} // namespace Command
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#endif
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