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Move subsurface-core to core and qt-mobile to mobile-widgets
Having subsurface-core as a directory name really messes with autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an autocomplete conflict and also was inconsistent with the desktop-widget name for the directory containing the "other" UI. And while cleaning up the resulting change in the path name for include files, I decided to clean up those even more to make them consistent overall. This could have been handled in more commits, but since this requires a make clean before the build, it seemed more sensible to do it all in one. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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254 changed files with 572 additions and 582 deletions
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core/isocialnetworkintegration.h
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core/isocialnetworkintegration.h
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#ifndef ISOCIALNETWORKINTEGRATION_H
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#define ISOCIALNETWORKINTEGRATION_H
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#include <QtPlugin>
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/* This Interface represents a Plugin for Social Network integration,
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* with it you may be able to create plugins for facebook, instagram,
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* twitpic, google plus and any other thing you may imagine.
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*
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* We bundle facebook integration as an example.
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*/
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class ISocialNetworkIntegration : public QObject {
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Q_OBJECT
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public:
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ISocialNetworkIntegration(QObject* parent = 0);
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/*!
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* @name socialNetworkName
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* @brief The name of this social network
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* @return The name of this social network
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*
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* The name of this social network will be used to populate the Menu to toggle states
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* between connected/disconnected, and also submit stuff to it.
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*/
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virtual QString socialNetworkName() const = 0;
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/*!
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* @name socialNetworkIcon
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* @brief The icon of this social network
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* @return The icon of this social network
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*
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* The icon of this social network will be used to populate the menu, and can also be
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* used on a toolbar if requested.
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*/
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virtual QString socialNetworkIcon() const = 0;
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/*!
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* @name isConnected
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* @brief returns true if connected to this social network, false otherwise
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* @return true if connected to this social network, false otherwise
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*/
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virtual bool isConnected() = 0;
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/*!
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* @name requestLogin
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* @brief try to login on this social network.
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*
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* Try to login on this social network. All widget implementation that
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* manages login should be done inside this function.
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*/
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virtual void requestLogin() = 0;
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/*!
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* @name requestLogoff
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* @brief tries to logoff from this social network
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*
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* Try to logoff from this social network.
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*/
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virtual void requestLogoff() = 0;
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/*!
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* @name uploadCurrentDive
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* @brief send the current dive info to the Social Network
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*
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* Should format all the options and pixmaps from the current dive
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* to update to the social network. All widget stuff related to sendint
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* dive information should be executed inside this function.
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*/
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virtual void requestUpload() = 0;
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};
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#endif
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