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Planner: use the gas in the first cylinder for initial plan
As Tomaz suggested, I don't need to pass the information whether we are on the planner into the function - it's part of the DivePlannerPointsModel and therefore already knows. Also, we want to make sure we actually use the gas that's in the first cylidner of the staging dive. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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3 changed files with 15 additions and 8 deletions
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@ -59,14 +59,21 @@ void DivePlannerPointsModel::removeSelectedPoints(const QVector<int> &rows)
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endRemoveRows();
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}
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void DivePlannerPointsModel::createSimpleDive(bool planner)
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void DivePlannerPointsModel::createSimpleDive()
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{
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int o2 = O2_IN_AIR;
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int he = 0;
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if (isPlanner()) {
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// let's use the gas from the first cylinder
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o2 = stagingDive->cylinder[0].gasmix.o2.permille;
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he = stagingDive->cylinder[0].gasmix.he.permille;
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}
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// plannerModel->addStop(0, 0, O2_IN_AIR, 0, 0);
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plannerModel->addStop(M_OR_FT(15, 45), 1 * 60, O2_IN_AIR, 0, 0, true);
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plannerModel->addStop(M_OR_FT(15, 45), 40 * 60, O2_IN_AIR, 0, 0, true);
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if (!planner) {
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plannerModel->addStop(M_OR_FT(5, 15), 42 * 60, O2_IN_AIR, 0, 0, true);
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plannerModel->addStop(M_OR_FT(5, 15), 45 * 60, O2_IN_AIR, 0, 0, true);
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plannerModel->addStop(M_OR_FT(15, 45), 1 * 60, o2, he, 0, true);
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plannerModel->addStop(M_OR_FT(15, 45), 40 * 60, o2, he, 0, true);
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if (!isPlanner()) {
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plannerModel->addStop(M_OR_FT(5, 15), 42 * 60, o2, he, 0, true);
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plannerModel->addStop(M_OR_FT(5, 15), 45 * 60, o2, he, 0, true);
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}
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}
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@ -39,7 +39,7 @@ public:
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void removeSelectedPoints(const QVector<int> &rows);
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void setPlanMode(Mode mode);
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bool isPlanner();
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void createSimpleDive(bool planner = false);
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void createSimpleDive();
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void clear();
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Mode currentMode() const;
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bool setRecalc(bool recalc);
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@ -419,7 +419,7 @@ void MainWindow::on_actionDivePlanner_triggered()
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// create a simple starting dive, using the first gas from the just copied cylidners
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createFakeDiveForAddAndPlan();
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DivePlannerPointsModel::instance()->createSimpleDive(true);
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DivePlannerPointsModel::instance()->createSimpleDive();
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// reload and then disable the dive list
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ui.ListWidget->reload(DiveTripModel::CURRENT);
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