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Removed The button box from mainwindow, buttons are now on the message.
The button box on the bottom of the window made it a bit cluttered on small screens, this patch uses the window of the MessageWidget to show the butons - this way less space is used and things are better spaced on screen. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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2 changed files with 29 additions and 47 deletions
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@ -34,11 +34,19 @@ MainTab::MainTab(QWidget *parent) : QTabWidget(parent),
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ui.weights->setModel(weightModel);
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ui.diveNotesMessage->hide();
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ui.diveEquipmentMessage->hide();
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ui.notesButtonBox->hide();
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ui.equipmentButtonBox->hide();
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ui.diveNotesMessage->setCloseButtonVisible(false);
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ui.diveEquipmentMessage->setCloseButtonVisible(false);
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QAction *action = new QAction(tr("Save"), this);
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connect(action, SIGNAL(triggered(bool)), this, SLOT(acceptChanges()));
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ui.diveEquipmentMessage->addAction(action);
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ui.diveNotesMessage->addAction(action);
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action = new QAction(tr("Cancel"), this);
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connect(action, SIGNAL(triggered(bool)), this, SLOT(rejectChanges()));
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ui.diveEquipmentMessage->addAction(action);
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ui.diveNotesMessage->addAction(action);
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if (qApp->style()->objectName() == "oxygen")
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setDocumentMode(true);
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else
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@ -77,10 +85,6 @@ MainTab::MainTab(QWidget *parent) : QTabWidget(parent),
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connect(ui.cylinders->view(), SIGNAL(clicked(QModelIndex)), this, SLOT(editCylinderWidget(QModelIndex)));
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connect(ui.weights->view(), SIGNAL(clicked(QModelIndex)), this, SLOT(editWeightWidget(QModelIndex)));
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connect(ui.notesButtonBox, SIGNAL(accepted()), this, SLOT(acceptChanges()));
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connect(ui.notesButtonBox, SIGNAL(rejected()), this, SLOT(rejectChanges()));
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connect(ui.equipmentButtonBox, SIGNAL(accepted()), this, SLOT(acceptChanges()));
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connect(ui.equipmentButtonBox, SIGNAL(rejected()), this, SLOT(rejectChanges()));
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ui.cylinders->view()->setItemDelegateForColumn(CylindersModel::TYPE, new TankInfoDelegate());
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ui.weights->view()->setItemDelegateForColumn(WeightModel::TYPE, new WSInfoDelegate());
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@ -169,8 +173,6 @@ void MainTab::enableEdition(EditMode newEditMode)
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mainWindow()->globe()->prepareForGetDiveCoordinates();
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// We may be editing one or more dives here. backup everything.
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notesBackup.clear();
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ui.notesButtonBox->show();
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ui.equipmentButtonBox->show();
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if (mainWindow() && mainWindow()->dive_list()->selectedTrips().count() == 1) {
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// we are editing trip location and notes
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ui.diveNotesMessage->setText(tr("This trip is being edited. Select Save or Cancel when done."));
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@ -513,8 +515,6 @@ void MainTab::acceptChanges()
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tabBar()->setTabIcon(1, QIcon()); // Equipment
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ui.diveNotesMessage->animatedHide();
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ui.diveEquipmentMessage->animatedHide();
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ui.notesButtonBox->hide();
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ui.equipmentButtonBox->hide();
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/* now figure out if things have changed */
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if (mainWindow() && mainWindow()->dive_list()->selectedTrips().count() == 1) {
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if (notesBackup[NULL].notes != ui.notes->toPlainText() ||
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@ -715,8 +715,6 @@ void MainTab::rejectChanges()
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ui.diveNotesMessage->animatedHide();
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ui.diveEquipmentMessage->animatedHide();
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mainWindow()->dive_list()->setEnabled(true);
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ui.notesButtonBox->hide();
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ui.equipmentButtonBox->hide();
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notesBackup.clear();
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resetPallete();
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editMode = NONE;
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