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core: replace dive_site::dives by an std::vector<>
Since this is now in C++, we don't have to use our crazy TABLE_* macros. This contains a logic change: the dives associated to a dive site are now unsorted. The old code was subtly buggy: dives were added in a sorted manner, but when the dive was edited the list was not resorted. Very unlikely that this leads to a serious problem, still not good. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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3f8b4604be
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801b5d50b2
12 changed files with 39 additions and 45 deletions
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@ -15,7 +15,7 @@ struct dive_site
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{
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uint32_t uuid = 0;
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char *name = nullptr;
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struct dive_table dives = { 0, 0, nullptr };
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std::vector<dive *> dives;
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location_t location = { { 9 }, { 0 } };
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char *description = nullptr;
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char *notes = nullptr;
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@ -50,8 +50,8 @@ void sort_dive_site_table(struct dive_site_table *ds_table);
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int add_dive_site_to_table(struct dive_site *ds, struct dive_site_table *ds_table);
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struct dive_site *alloc_or_get_dive_site(uint32_t uuid, struct dive_site_table *ds_table);
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struct dive_site *alloc_dive_site();
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int nr_of_dives_at_dive_site(struct dive_site *ds);
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bool is_dive_site_selected(struct dive_site *ds);
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size_t nr_of_dives_at_dive_site(const struct dive_site &ds);
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bool is_dive_site_selected(const struct dive_site &ds);
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int unregister_dive_site(struct dive_site *ds);
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int register_dive_site(struct dive_site *ds);
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void delete_dive_site(struct dive_site *ds, struct dive_site_table *ds_table);
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