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profile: merge plotDive() into draw() call
Rendering resets the size, which now recalculates the axes. Therefore, plotDive() must be called. The callers were doing the opposite: call plotDive() first, then draw(). To make it easier for the callers, present a single interface that handles these subtleties. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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7 changed files with 22 additions and 39 deletions
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@ -41,11 +41,10 @@ static constexpr int profileHeight = 600 * profileScale;
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static void exportProfile(ProfileScene *profile, const struct dive *dive, const QString &filename)
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{
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profile->plotDive(dive, 0, nullptr, false, true);
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QImage image = QImage(QSize(profileWidth, profileHeight), QImage::Format_RGB32);
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QPainter paint;
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paint.begin(&image);
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profile->draw(&paint, QRect(0, 0, profileWidth, profileHeight));
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profile->draw(&paint, QRect(0, 0, profileWidth, profileHeight), dive, 0, nullptr, false);
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image.save(filename);
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}
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