cleanup: un-singletonify SetpointDialog

We have too many global objects. There is no reason why this dialog
should be a persistent global object.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This commit is contained in:
Berthold Stoeger 2020-03-03 23:09:25 +01:00
parent 33fb6461fb
commit 806cfcee21
3 changed files with 6 additions and 20 deletions

View file

@ -174,18 +174,6 @@ RenumberDialog::RenumberDialog(QWidget *parent) : QDialog(parent), selectedOnly(
connect(quit, SIGNAL(activated()), parent, SLOT(close()));
}
SetpointDialog *SetpointDialog::instance()
{
static SetpointDialog *self = new SetpointDialog(MainWindow::instance());
return self;
}
void SetpointDialog::setpointData(struct divecomputer *divecomputer, int second)
{
dc = divecomputer;
time = second < 0 ? 0 : second;
}
void SetpointDialog::buttonClicked(QAbstractButton *button)
{
if (ui.buttonBox->buttonRole(button) == QDialogButtonBox::AcceptRole && dc) {
@ -197,15 +185,15 @@ void SetpointDialog::buttonClicked(QAbstractButton *button)
MainWindow::instance()->graphics->replot();
}
SetpointDialog::SetpointDialog(QWidget *parent) : QDialog(parent),
dc(0), time(0)
SetpointDialog::SetpointDialog(struct divecomputer *dcIn, int seconds) : QDialog(MainWindow::instance()),
dc(dcIn), time(seconds < 0 ? 0 : seconds)
{
ui.setupUi(this);
connect(ui.buttonBox, SIGNAL(clicked(QAbstractButton *)), this, SLOT(buttonClicked(QAbstractButton *)));
QShortcut *close = new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_W), this);
connect(close, SIGNAL(activated()), this, SLOT(close()));
QShortcut *quit = new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_Q), this);
connect(quit, SIGNAL(activated()), parent, SLOT(close()));
connect(quit, SIGNAL(activated()), parent(), SLOT(close()));
}
ShiftTimesDialog *ShiftTimesDialog::instance()