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selection: trickle down trip selection
The trip selection code was an awkward layering violation. Whereas dive selections due to dive undo-commands trickled down via DiveTripModel-->MultiFilterSortModel-->DiveListView, for trip editing, the DiveListView directly intercepted the TripEdited signal. Instead, mimic the dive-selection code. This is a bit longer but more consistent and logical. The undo/redo of trip changes is now also a "programmatical" change of the selection. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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11 changed files with 113 additions and 57 deletions
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@ -57,6 +57,9 @@ void setSelection(const std::vector<dive *> &selection, dive *currentDive, int c
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// Does not send a signal.
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bool setSelectionKeepCurrent(const std::vector<dive *> &selection);
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// Select all dive in a trip and sends a trip-selected signal
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void setTripSelection(dive_trip *trip, dive *currentDive);
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// Get currently selected dives
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std::vector<dive *> getDiveSelection();
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bool diveInSelection(const std::vector<dive *> &selection, const dive *d);
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