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Use the analyzed local minima/maxima for depth text plotting
Instead of relying on our ad-hoc minmax finder, just use the local minima/maxima information directly. Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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parent
28cadad144
commit
86e48bfe10
1 changed files with 18 additions and 69 deletions
87
profile.c
87
profile.c
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@ -129,10 +129,10 @@ static void plot_text(struct graphics_context *gc, const text_render_options_t *
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cairo_show_text(cr, buffer);
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}
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static void render_depth_sample(struct graphics_context *gc, struct sample *sample, const text_render_options_t *tro)
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static void render_depth_sample(struct graphics_context *gc, struct plot_data *entry, const text_render_options_t *tro)
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{
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int sec = sample->time.seconds;
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depth_t depth = sample->depth;
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int sec = entry->sec;
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depth_t depth = { entry->val };
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const char *fmt;
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double d;
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@ -149,76 +149,28 @@ static void render_depth_sample(struct graphics_context *gc, struct sample *samp
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plot_text(gc, tro, sec, depth.mm, fmt, d);
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}
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/*
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* Find the next minimum/maximum point.
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*
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* We exit early if we hit "enough" of a depth reversal,
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* which is roughly 10 feet.
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*/
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static struct sample *next_minmax(struct sample *sample, struct sample *end, int minmax)
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{
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const int enough = 3000;
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struct sample *result;
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int depthlimit;
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if (sample >= end)
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return 0;
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depthlimit = sample->depth.mm;
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result = NULL;
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for (;;) {
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int depth;
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sample++;
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if (sample >= end)
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return NULL;
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depth = sample->depth.mm;
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if (minmax) {
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if (depth <= depthlimit) {
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if (depthlimit - depth > enough)
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break;
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continue;
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}
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} else {
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if (depth >= depthlimit) {
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if (depth - depthlimit > enough)
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break;
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continue;
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}
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}
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result = sample;
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depthlimit = depth;
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}
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return result;
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}
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static void plot_text_samples(struct graphics_context *gc, struct sample *a, struct sample *b)
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static void plot_text_samples(struct graphics_context *gc, struct plot_info *pi)
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{
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static const text_render_options_t deep = {14, 1.0, 0.2, 0.2, CENTER, TOP};
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static const text_render_options_t shallow = {14, 1.0, 0.2, 0.2, CENTER, BOTTOM};
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int i;
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for (;;) {
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if (b <= a)
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break;
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a = next_minmax(a, b, 1);
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if (!a)
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break;
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render_depth_sample(gc, a, &deep);
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a = next_minmax(a, b, 0);
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if (!a)
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break;
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if (a->depth.mm < 2500)
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for (i = 0; i < pi->nr; i++) {
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struct plot_data *entry = pi->entry + i;
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if (entry->val < 2000)
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continue;
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render_depth_sample(gc, a, &shallow);
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if (entry == entry->max[2])
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render_depth_sample(gc, entry, &deep);
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if (entry == entry->min[2])
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render_depth_sample(gc, entry, &shallow);
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}
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}
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static void plot_depth_text(struct dive *dive, struct graphics_context *gc)
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static void plot_depth_text(struct dive *dive, struct graphics_context *gc, struct plot_info *pi)
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{
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struct sample *sample, *end;
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int maxtime, maxdepth;
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/* Get plot scaling limits */
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@ -228,10 +180,7 @@ static void plot_depth_text(struct dive *dive, struct graphics_context *gc)
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gc->scalex = maxtime;
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gc->scaley = maxdepth;
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sample = dive->sample;
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end = dive->sample + dive->samples;
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plot_text_samples(gc, sample, end);
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plot_text_samples(gc, pi);
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}
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static void plot_smoothed_profile(struct graphics_context *gc, struct plot_info *pi)
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@ -625,7 +574,7 @@ static void plot(struct graphics_context *gc, int w, int h, struct dive *dive)
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plot_depth_profile(dive, gc, pi);
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/* Text on top of all graphs.. */
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plot_depth_text(dive, gc);
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plot_depth_text(dive, gc, pi);
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plot_cylinder_pressure_text(dive, gc);
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/* And info box in the lower right corner.. */
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