Added the skeleton implementation of the increaseTime and depth

Added the skeleton implementation of the increaseTime and
increaseDepth methods - they will increase the time / depth by
10 units ( feets / minutes ) each time they are clicked.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
This commit is contained in:
Tomaz Canabrava 2013-06-21 16:51:13 -03:00
parent 28f48227f7
commit 880b98ed35
2 changed files with 18 additions and 0 deletions

View file

@ -62,6 +62,11 @@ protected:
void clear_generated_deco();
void create_deco_stop();
bool isPointOutOfBoundaries(const QPointF& point);
private slots:
void increaseTime();
void increaseDepth();
private:
void moveActiveHandler(const QPointF& pos);