QML UI: make the QML window object part of the QMLManager class

This way we can access it from that code (which we'll need to invoke methods in QML code
from C++).

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2018-10-20 11:53:36 -04:00
parent 16e91177bb
commit 8d01d421d4
2 changed files with 2 additions and 0 deletions

View file

@ -136,6 +136,7 @@ public:
QStringList cylinderInit() const;
Q_INVOKABLE void setStatusbarColor(QColor color);
void btHostModeChange(QBluetoothLocalDevice::HostMode state);
QObject *qmlWindow;
#if defined(Q_OS_ANDROID) || defined(Q_OS_IOS)
void writeToAppLogFile(QString logText);

View file

@ -130,6 +130,7 @@ void run_ui()
manager->setDevicePixelRatio(qml_window->devicePixelRatio(), qml_window->screen());
manager->dlSortModel = sortModel;
manager->qmlWindow = qqWindowObject;
manager->screenChanged(screen);
qDebug() << "qqwindow screen has ldpi/pdpi" << screen->logicalDotsPerInch() << screen->physicalDotsPerInch();
#if !defined(Q_OS_ANDROID) && !defined(Q_OS_IOS)